lcBlockSelMirror Home

Reproduces the selected entities in a mirror-like fashion, relative to the 'mirror edge'.

 BOOL lcBlockSelMirror (
   HANDLE hBlock,
   double X1,
   double Y1,
   double X2,
   double Y2,
   BOOL bCopy,
   BOOL bNewSelect
 );

Parameters
hBlock
  Handle to a block.
X1 Y1
  First point of mirror edge.
X2 Y2
  Second point of mirror edge.
bCopy
  If TRUE then original objects will be copied to the new position.
bNewSelect
  If TRUE then original objects will be unselected and the copied objects will form a new selection.
This parameter will be ignored if bCopy=FALSE or LC_PROP_G_AUTOUNSELECT=TRUE.

Return Value

  If the function succeeds, the return value is nonzero (TRUE).

Remarks

  If the global property LC_PROP_G_AUTOUNSELECT is set to TRUE then the selection will be cleared after the function.

See Also

  lcEntMirror